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Short Description
The first roll of the dice in a Craps
round is called the "Come Out Roll".
The basic opening bet in Craps, which
is placed just before the Come Out Roll,
is called the "Pass Line Bet." Pass
Line Bets are instant winners when the
shooter's Come Out Roll is 7 or 11,
and lose when the Come Out Roll is 2
(Snake Eyes), 3 (Cross Eyes), or 12
(Box Cars). If 4, 5, 6, 8, 9, or 10
are rolled on the Come Out Roll, that
number becomes "The Point". "The Puck"
(a small round plastic marker labeled
"ON" in this case and "OFF" in other
cases) shows that The Point has been
established, and is located on the Craps
table over the box for the number rolled
as The Point: "4, 5, six, 8, nine, or
10".
To end a round of Craps and resolve
Pass Line Bets, the shooter must roll
either the Point or 7 after the Come
Out Roll. The possibility exists for
a Craps round to continue all night,
if the shooter fails to roll the Point
or a 7 before the sun rises. Pass Line
Bets cannot win until the Point is rolled,
and cannot lose until a 7 is rolled.
Because unresolved Pass Line Bets may
not be removed, players must wait for
a roll of the Point or 7 to determine
the outcome of their Pass Line Bets.
The Different Bets
Before the dice are rolled, bets can
be placed in various fields of the Craps
Table. First, using your left mouse
button, press on the value of the chip
you wish to wager. Next, place the chip
in the desired betting area on the Craps
Table by pressing in the area, using
your left mouse button again. Should
you wish to alter or remove a bet, press
on your wagered chips with your right
mouse button. Please note that some
bets may not be removed. Once you have
finish placing your bets, press on the
"ROLL" button to roll the dice.
Pass Line Bets
A Pass Line Bet is placed in the area
labeled "PASS LINE," before the Come
Out Roll (i.e. the first roll of the
dice in a new Craps round). A wager
on the Pass Line wins if the Come Out
Roll is 7 or 11, and loses if 2, 3 or
12 is rolled. If 4, 5, 6, 8, 9, or 10
are rolled, that number becomes "The
Point." To win a Pass Line Bet, the
shooter must roll The Point again before
rolling a 7. If the shooter rolls a
7 before rolling The Point again, your
Pass Line Bet loses. A winning Pass
Line Bet pays even money (1 to 1). Once
The Point has been established, unresolved
Pass Line Bets may not be removed or
reduced. Pass Line Bets must be resolved
by a roll of The Point or a 7.
Don’t Pass Line Bets
A Don't Pass Line Bet is essentially
the reverse of a Pass Line Bet, and
is placed on the Craps Table in the
"DON'T PASS BAR" area, before the Come
Out Roll. If the shooter rolls 2 or
3 on the Come Out Roll, a Don’t Pass
Line Bet wins. However, if the Come
Out Roll is 7 or 11, all Don’t Pass
Line Bets lose. If the Come Out Roll
is 12, Don’t Pass Line Bets are returned
to the player, in a Push. If the Come
Out Roll is 4, 5, 6, 8, 9, or 10, that
number becomes The Point. Once The Point
has been established, Don’t Pass Line
Bet win if the shooter rolls a 7 before
rolling The Point again. If the shooter
rolls The Point again, before rolling
a 7, Don’t Pass Line Bets lose. A winning
Don’t Pass Line Bet pays even money
(1 to 1). Unlike Pass Line Bets, unresolved
Don’t Pass Line Bets may be removed
or reduced. To remove this bet press
the right mouse button on the chips.
If you have placed an Odds Bet as well,
a single right button click will remove
the Odds Bet, and an additional click
will remove the Don’t Pass Line Bet.
Come Bets
A Come Bet is placed in the "COME" bar
area, before any roll of the dice, once
The Point has been established by the
Come Out Roll. The rules for Come Bets
are essentially the same as Pass Line
Bets. Come Bets win if the shooter's
next roll is 7 or 11, and lose if the
roll is 2, 3, or 12. If the shooter
rolls 4, 5, 6, 8, 9, or 10, that number
becomes "The Come Point," and the dealer
will move the Come Bet from the "COME"
bar to the box corresponding to the
established Come Point: "4, 5, six,
8, nine, or 10". If the shooter rolls
the Come Point again, before rolling
a 7, the Come Bet pays even money. The
Come Bet will stay in place until the
come point, or a 7 is rolled. Similarly
to the Pass Line Bet, unresolved Come
Bets may not be removed or reduced.
They must be resolved by a roll of the
come point or a 7.
Don't Come Bets
A Don't Come Bet is essentially the
opposite of a Come Bet, which is placed
after the Come Out Roll in the "DON'T
COME" bar area. Don't Come Bets win
when the shooter's next roll is 2 or
3, and lose if the roll is 7 or 11.
If the shooter rolls a 12, the bet will
be returned to the player in a Push.
If the roll is 4, 5, 6, 8, 9, or 10,
that number becomes "The Come Point,"
and the dealer will move the Don't Come
Bet from the "Don't Come Bar" to the
left corner of the narrow, uppermost
bar over the box corresponding to the
Come Point: "4, 5, six, 8, nine, or
10". After the Come Point is established,
Don't Come Bets win even money if 7
is rolled, and lose if the Come Point
is rolled. Don't Come Bets will stay
in place until the Come Point, or a
7 is rolled. However, unresolved Don't
Come Bets may be removed.
Odds Bets
An "Odds Bet" is a "Back Up" bet on
an original Pass Line Bet, Don’t Pass
Line Bet, Come Bet, or Don't Come Bet.
The maximum Odds Bet is 3 times your
original bet.
Pass Line Odds Bets
After The Point has been established,
a Pass Line Odds Bet is placed by clicking
the left mouse button on the Craps Table,
outside the "PASS LINE" bar, under your
original Pass Line Bet. A winning Pass
Line Odds Bet pays true odds: 2 to 1
on a roll of 4 or 10, 3 to 2 on a roll
of 5 or 9, and 6 to 5 on a roll of 6
or 8. Unlike the original Pass Line
Bet, an unresolved Pass Line Odds Bet
may be removed.
Don't Pass Line Odds Bets
Once The Point has been established,
a Don't Pass Line Odds Bet is placed
by clicking your left mouse button anywhere
on the "DON'T PASS BAR" area. A winning
Don't Pass Line Odds Bet pays true odds:
1 to 2 on a roll of 4 or 10, 2 to 3
on a roll of 5 or 9, and 5 to 6 on a
roll of 6 or 8. An unresolved Don't
Pass Line Odds Bet may be removed by
clicking the right mouse button.
Come Odds Bets
Once the Come Point has been established,
a Come Odds Bet is placed by clicking
your left mouse button directly under
your Come Bet, within the box that corresponds
to the Come Point: "4, 5, six, 8, nine,
or 10". A winning Come Odds Bet pays
true odds: 2 to 1 on a roll of 4 or
10, 3 to 2 on a roll of 5 or 9, and
6 to 5 on a roll of 6 or 8. Unlike the
original Come Bet, an unresolved Come
Odds Bet may be removed.
Don't Come Odds Bets
Once the Come Point has been established,
an Odds Bet is placed on your Don't
Come Bet by clicking in the space directly
under your Don't Come Bet, within the
narrow, uppermost bar. This bar is above
the box that corresponds to the Come
Point: "4, 5, six, 8, nine, or 10".
A winning Don't Come Odds Bet pays true
odds: 1 to 2 on a roll of 4 or 10, 2
to 3 on a roll of 5 or 9, and 5 to 6
on a roll of 6 or 8. An unresolved Don't
Come Odds bet may be removed.
Field Bets
A Field Bet is a bet that the next roll
of the dice will be 2, 3, 4, 9, 10,
11, or 12. It is placed in the "FIELD"
bar area, before any roll of the dice.
If the next roll is 3, 4, 9, 10 or 11,
the Field Bet wins even money. If 2
is rolled, the Field Bet wins 2 to 1.
If 12 is rolled the Field Bet wins 3
to 1. If 5, 6, 7, or 8 is rolled, the
Field Bet is lost.
Big 6 and Big 8 Bets
A Big 6 Bet is a bet that 6 will be
rolled before 7. Equally, a Big 8 bet
is a bet that 8 will be rolled before
7. A Big 6 or a Big 8 bet is placed
in either the "6" or "8" box, which
is located in the left corner of the
craps table. A Big 6 or Big 8 bet wins
even money if the shooter rolls a 6
or 8 before rolling 7. Unresolved Big
6 and Big 8 bets may be removed.
Place Bets
There are two types of place bets:
1. A Place Win Bet is a bet that either
4, 5, 6, 8, 9, or 10 will be rolled
before a 7. A Place Win Bet is placed
in the narrow, unlabeled bar located
just under the box with the corresponding
number on the Craps Table: "4, 5, six,
8, nine, or 10". Winning Place Win Bets
are paid according to the following
ratios: 7 to 6 on numbers 6 and 8, 7
to 5 on numbers 5 and 9, and 9 to 5
on numbers 4 and 10.
2. A Place Lose Bet is a bet that 7
will be rolled before either 4, 5, 6,
8, 9, or 10. A Place Lose Bet is placed
in the right-hand side of the narrow,
unlabeled bar located just above the
box with the corresponding number on
the craps table: "4, 5, six, 8, nine,
or 10". Winning Place Lose Bets are
paid according to the following ratios:
4 to 5 on numbers 6 and 8, 5 to 8 on
numbers 5 and 9, and 5 to 11 on numbers
4 and 10.
Buy Bets
A "Buy Bet" is a bet that either 4,
5, 6, 8, 9, or 10 will be rolled before
7. A Buy Bet is placed in the box (labeled
"BUY") corresponding to the number on
the Craps Table: "4, 5, six, 8, nine,
or 10". A vigorish (vig.) of 5% is charged
on your profit from this bet. Buy Bet
winnings are then paid at true odds:
6 to 5 on numbers 6 and 8, 3 to 2 on
numbers 5 and 9, and 2 to 1 on numbers
4 and 10.
Lay Bets
A "Lay Bet" is essentially the reverse
of a Buy Bet. A Lay Bet is a bet that
7 will be rolled before 4, 5, 6, 8,
9, or 10. The Lay Bet is placed in the
top bar (labeled "LAY") above the box
corresponding to the number on the Craps
Table: "4, 5, six, 8, nine, or 10".
A vigorish (vig.) of 5% is charged on
your profit from this bet. Lay Bet winnings
are then paid at true odds: 5 to 6 on
numbers 6 and 8, 2 to 3 on numbers 5
and 9, and 1 to 2 on numbers 4 and 10.
Unresolved Lay Bets may be removed.
Any 7 Bets
An "Any 7 Bet" is a bet that the next
roll of the dice will be a 7. It is
placed on any roll of the dice, in the
"SEVEN" field on the craps table. If
7 is rolled, you win 4 times your bet.
Any Craps Bets
An "Any Craps Bet" is a bet that the
next roll of the dice will be 2, 3,
or 12. It is placed on any roll of the
dice, in the "ANY CRAPS" field on the
craps table. If 2, 3, or 12 is rolled,
you win 7 times your bet.
Horn Bets
A "Horn Bet" is a bet that the next
roll of the dice will be either 2, 3,
11, or 12. It is placed on any roll
of the dice, in the box on the craps
table containing the two illustrated
dice that add up to either 2, 3, 11,
or 12. A winning Horn Bet pays 15 to
1 on numbers 3 and 11 and 30 to 1 on
numbers 2 and 12.
Hardway Bets
A "Hardway Bet" is a bet that the shooter
will roll either a 4, 6, 8, or 10 as
doubles (2+2, 3+3, 4+4, or 5+5) before
rolling a 7. The Hardway Bet is placed
in the box on the Craps Table containing
the two illustrated dice corresponding
to the number. Rolling a number by doubles
is said to be rolling the number "The
Hard Way." For example, a roll of 4+4
is called a "Hard 8," while a roll of
5+3 or 6+2 is called an "Easy 8." A
winning Hardway Bet pays 7 to 1 on numbers
4 and 10 and 9 to 1 on numbers 6 and
8. If you roll an "Easy" before rolling
a "Hard" you lose your bet. Unresolved
Hardway Bets may be removed.
Default Limits
Minimum bet: $1.
Maximum bet: $100 - on any specific
betting spot.
Maximum bet: $300 - on the whole table.
The betting limits may change according
to Casino Policy.
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